Little Nightmares: The Hunters Cabin
This is another of my university projects, which i used to build up my skillset as an environment artist. As the title suggests, this is a recreation project of the cabin interior scene from Little Nightmares 2.
Much like my other projects this one was modelled and UVed in Maya, textured in Substance Painter and rendered out in Unreal Engine 5.0.3.
All the assets shown below were created by me and used a mixture of edited and pre-set textures found in Substance Painters library. The intention of this project was to see how close to the original product I could get my scene within the 1 term timeframe and to push my skills further towards being the level of a junior Environment Artist.
Portfolio video
Shown here is the portfolio video that contains a small set of shots taken in UE5 and a couple of other works completed prior to this project